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Following the annihilation of Helghan in Killzone 3, the remnants of the inhabiting race have taken refuge on Vekta, home of their bitter enemies, under the orders of the ISA. The Helghast have always been the most interesting aspect of the Killzone titles and Guerilla Games are clearly well aware of this. There’s not a whole lot on offer here that wasn’t available on the previous generation of consoles, and on some levels Shadow Fall actually fails to move beyond its predecessors. While the launch window may be a first for the series, this is still very much a standard day in the Killzone office. Still, it’s no surprise to finally see a Killzone title, this time subtitled Shadow Fall, headlining the launch of the PlayStation 4. Of course, when you compare the commercial success of the game to other FPS exclusives like Halo, things aren’t so positive. They’re all decent games nothing exceptional, but functional and fun. From the original on PS2, all the way up until Killzone 3 on PS3, the franchise has been PlayStation's #1 FPS exclusive. In fact, it’s somewhat surprising that none of the previous titles can claim this. Killzone has every right to be a PlayStation launch title.
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Reviews // 8th Jan 2014 - 9 years ago // By Ryan Davies Killzone: Shadow Fall Review
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